Ya, ya, we all know StarCraft II is coming out this year, or is expected to unless Blizzard feels the need to delay it. But for the Register’s mainstream readers, we offer an update on Blizzard, the upcoming game and what at least one fan site thinks about it. This was part of our recent visit [...]
The road to “StarCraft II” started with “WarCraft III.” At least the testing did; that’s where Blizzard began tinkering with unit ideas. The graphic engine for “StarCraft II” was created from scratch for the game, said Chris Sigaty, lead producer (pictured on right), and the initial process of just what “StarCr […]
After a live demonstration of the current “StarCraft II” build, we got some hands-on time with the game and its project manager, Chris Sigaty, sat down with us for a quick chat. Today, the meat and potatoes — while Blizzard didn’t have a full (or even nearly finalized) Battle.net system to show to us (yet, anyway), [...]